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Werewolverine
Medium humanoid (human shapechanger), CN
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Armor Class: 10
Hit Points: 43 (3d12+12 plus 6)
Speed: 40 ft.
Initiative: 1
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STR: 21 (5) DEX: 13 (1) CON: 18 (4)
INT: 8 (-1) WIS: 12 (1) CHA: 10 (0)
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Saves: STR: 7 DEX: 1 CON: 6
    INT: 1 WIS: 3 CHA: 2
Skills: 2 + ability mod for (Climb, Intimidate, Perception, Survival)
Languages: Common
CR: 3(240 xp)
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Space: 5 / Reach: 5
Melee attacks:
battleaxe +7 (1d8+5)
Ranged attacks:
throwing axe +3 (1d6+5)
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Special: change shape (human, hybrid, and wolverine; polymorph), fast movement, trap sense +1, lycanthropic empathy (badgers and wolverines)
Feats: Power Attack, Skill Focus (Intimidate), Toughness
Environment: cold forests
Organization: solitary, pair, family (3-6), pack (6-10), or troupe (11-20)
Treasure: NPC gear (battleaxe, 2 daggers, 2 throwing axes, studded leather armor, small wooden shield, other gear)
Source: Tome of Horrors 4

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